Dana Klaren
Principle Environment Artist @ Skydance Interactive
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Skydance's BEHEMOTH End Scene
Skydance's BEHEMOTH Ice Rift Castle
Skydance's BEHEMOTH Stormharbor
Skydance's BEHEMOTH Opening Scene
Skydance's BEHEMOTH: The Rot
Skydance's BEHEMOTH VR game trailers & videos
Collision Tutorial for Unreal Engine Environment Art
World Building
Claire's Bar and Grill
French Quarter Buildings
Nico's Wine Bar
Materials and Textures
Front-End
Sewer Ambush
Creating Environments For VR
The Walking Dead: Saints & Sinners - Chapter 2: Retribution - Videos
The Walking Dead: Saints & Sinners - The Reserve
The Walking Dead: Saints & Sinners - Schoolbus
The Walking Dead: Saints & Sinners - The Ward level
The Walking Dead: Saints & Sinners - vehicle textures
The Walking Dead: Saints & Sinners - Rampart level
The Walking Dead: Saints & Sinners - Church Bus
The Walking Dead: Saints & Sinners - Bywater level
The Walking Dead: Saints & Sinners - ambulance
The Walking Dead: Saints & Sinners - Marketing Shots
The Walking Dead: Saints & Sinners - Prologue
The Walking Dead: Saints & Sinners - Videos
Parallax Occlusion Tutorial for Unreal Engine
Dark Alleyway
Archangel Hellfire --- Sanctuary Aftermath
Archangel Hellfire --- Art Direction
Archangel Hellfire --- Genesis Facility
Archangel Hellfire VR Videos
Archangel VR Environments
Archangel VR 360 Environments
Archangel VR Videos
Gears of War 4: Environments
Gears of War 4: Props
High-to-Low-Poly Tile Floor Tutorial
Bank Vault 2031 (UE4)
Oblivion Bubbleship
Caterpillar 740
Low Poly Game Assets
Explorer Mech
Architectural 3D Models
Architectural Scale Models
Scale Models
Animatronics and Film FX
Notre Dame
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