Claire's Bar and Grill

I was the Lead Environment Artist on The Walking Dead: Saints & Sinners - Chapter 2: Retribution. In addition to my responsibilities as lead, I designed, built and setdressed "Claire's Bar and Grill", located inside the Hotel E'Claire. Modelling done in Maya. Textures using Substance Designer and Painter. Furniture and furnishings by me. Some props and existing textures by other artists on the team. God rays by Shane Stinnett. Final lighting by Daniel Mallett. The framed artwork on the walls is all personal artwork donated by developers on our team. The large painting over the bar was done by Terraform Studio based on the 'history of the Hotel E'Claire'.
https://www.artstation.com/shane_stinnett
https://www.artstation.com/daniel_mallett