I was responsible for the texture work on most of the vehicles in the game. This included some model and UV modifications on several vehicles. Each vehicle had a variety of color variations as well as variations of bullet-holes and broken glass.
Special thanks to Amanda Kiefer and Bryant "Momo" Koshu for some of the graphics used on the vehicles.
https://www.artstation.com/amandakiefer
https://www.artstation.com/peachlab