Gears of War 4: Environments

I was an Environment Artist on Gears of War 4: Act 2, Chapter 4, "The Great Escape". My primary responsibility was "world building". I also did occasional terrain sculpting and material setups, and on rare occasion did some modeling and texture work. The game was developed by The Coalition and I worked directly for The Workshop who was an external developer for two levels in the game.
This was a very large level with a variety of environments, so it was a team effort. Other artists who worked on this level at The Workshop were...
Environments: Yong Park, Sunni Han and
https://www.artstation.com/brettlo
https://www.artstation.com/r4ptur3
Lighting:
https://www.artstation.com/branmuffinzbt
Concepts:
https://www.artstation.com/monicagrue

GEARS OF WAR 4 - Motorcycle Chase / Vulture Fight