Gears of War 4: Props

Although my primary job on Gears of War 4 was "world building" the environments for "The Great Escape", I did occasionally do some modeling and texture work. Here are a few of the props I worked on, including the platforms that the players use to escape in Act 4, Chapter 1, "Get Out".
Platform concept by:
https://www.artstation.com/monicagrue
Environments by Sunni Han.
Lighting:
https://www.artstation.com/branmuffinzbt
The game was developed by The Coalition and I worked directly for The Workshop who was an external developer for two levels in the game.