A collection of environment art from the VR game "Archangel".
I was the lead environment artist on the project at Skydance Interactive. Other than leading the team, my focus was on world-building and shader setups. But I also did quite a bit of modeling and texturing; terrain, buildings, freeways, props, etc.
Although I worked on all of the game's levels, the majority of my time was spent on the desert levels (Old Chicago).
Every level was a team effort. Thanks to our great team!
Environment Art: Tom Nguyen, Ed Lee, Behrooz Roozbeh,
https://www.artstation.com/bradwagner
https://www.artstation.com/chrisrcampart
Art-direction: Lance Powell
Environment Concept Art:
https://www.artstation.com/monicagrue
Additional thanks to Sunni Han,
https://www.artstation.com/n8studios
https://www.artstation.com/peachlab
and the rest of the team on Archangel.